Shot
Number
|
Technical
Sound
|
Effects
|
1)
|
Motif is used for the Twenty Century fox.
|
This is used because it creates a sense of
familiarity for the audience. We recognise
the music and it reminds us of 20th century fox. There is use of
trumpets, which gives the feel of announcing something important. The company
want us to feel that their company is grand and this is matched with the logo
and spotlights over it.
|
2)
|
Sound bridge is used as there is no image
and there is off screen dialogue.
There is also off screen diegetic sound
with the wind.
|
This creates suspense and introduces the storyline;
it helps give full attention to narrative. The wait for dialogue, makes us intrigued
and when the character is speaking we concentrate on what he is saying as we
cannot see his face.
Gives sense of outside world, it’s a very
raw sound the audience could associate it with winter and cold, which
reflects the tone of the clip as being dark.
|
3)
|
Diegetic Sound is used. (on screen)
Foley track added.
|
He is splashing around and that would have
been there also he is breathing loudly. This helps create suspense and adds
to the feeling that he is struggling. The breathing probably was added later
as it is quite loud, this contrasts well to the silence that was at the end
of 2 and beginning of 3. The breathing also adds realism. The audience is
also given an enigma as he is suddenly here and we wonder why.
|
4)and 5)
|
Again Diegetic Sound. (on screen)
|
This time the diegetic sound is from the
water. The sound is muffled when we go under the water and it sounds as it
would. The sound seems to be the bubbles. The effect is that it feels more
three dimensional and is we are there with the character, and drowning
ourselves, this could heighten our emotions. There is a contrast in sound as
there is no longer the talking over the top of the sequence, this makes us concentrate
on his actions and makes him struggling more dramatic as we can hear
everything in the water. We feel he is really fighting for his life
|
8) and 9)
|
Of screen diegetic
And Non diegetic
|
The door is creaking and there is a light
on inside. The door says baby on a sign and we can hear a baby crying but we
can’t see it. This adds enigma and a 3D like experience for the audience. A
clock also starts ticking which could suggest foreshadowing and impeding
doom, this could also link with the earlier sequences as we see he is dying.
|
10)
|
Sound bridge, Voice-over and Non
Diegetic Sound
|
A really deep music is played and a sound
bridge is used to continue the ticking of the clock in the background from
the previous scene. This supports my point earlier that this means he is
running out of time. There is also
someone speaking over the top. The sound bridge creates cohesion between the
scenes, it flows well and links the two events.
|
13)
|
Another sound bridge is used.
|
The sound bridge is again used to carry on
the ticking this perhaps creates a message that his time is running out.
|
14)
|
Non diegetic
|
Slowing down of ticking sound, symbolizes
slowing down and death.
|
15)
|
Silence.
|
Separates the flashback from the most
recent things that have happened. It also has more of an impact and suggests
an end to this.
|
16)
|
Off screen diegetic
|
Police sirens and muffled voices over
walkie talkie are in the background this helps to create the new setting and
alert us that this is to do with a crime.
|
Throughout the clip
|
Parallel sound is used.
|
This is because the clip is very dark and
the seriousness wanted to be emphasized.
|
Monday, 3 December 2012
Sound in the Extract Max Payne
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